Paper accepted by IEEE ICME Grand Challenges

Congratulations, Yusuf.

A Bio-inspired HTTP-based Adaptive Streaming Player (accepted by bitmovin challenge)

The 2016 IEEE International Conference on Multimedia and Expo (ICME 2016) will be held in Seattle, USA from July 11 to July 15, 2016.

The IEEE International Conference on Multimedia & Expo (ICME) has been the flagship multimedia conference sponsored by four IEEE societies since 2000. It serves as a forum to promote the exchange of the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities. ICME also features an Exposition of multimedia products and prototypes.

Paper abstract (draft):

In order to streamline video content distribution on a myriad of platforms over heterogeneous networks, HTTP Adaptive Streaming (HAS) has been increasingly adopted. In this paper we pilot a bio-inspired HAS optimisation design with the aim to maximise the overall use experiences of a video playback session. Evaluations conducted within a real-world Internet environment demonstrate the benefit of our design using quality indicators such as convergence time, start-up delay, average video rate, stability, and fairness.

A paper in submission for ACM SIGCOMM Workshop on Internet-QoE

ACM SIGCOMM Workshop on QoE-based Analysis and Management of Data Communication Networks (Internet-QoE 2016)

CFP: http://conferences.sigcomm.org/sigcomm/2016/files/workshops/cfp-qoe.pdf

Abstract (draft):
The emerging network paradigm of Software Defined Networking (SDN) has been increasingly adopted to improve the Quality of Experiences (QoE) across multiple HTTP adaptive streaming (HAS) instances. However, there is currently a gap between the research output and reality in this research field. QoE models, which offer user-level context to network management, are often tested in a simulation environment. Such environments do not consider the effects that network protocols, client programs, and other real world factors may have on the outcomes. On the other hand, setting up an experiment that reflects reality is a time consuming process requiring expert knowledge.
This paper shares designs and guidelines of a SDN experimentation framework (SDQ), which offers rapid evaluation of QoE models using real network infrastructures.