- 2 September 2023 Marker-based multi-camera extrinsic calibration for 3D body tracking
One of the main use cases of our metaverse lab is 3d body tracking. With Kinect DK’s SDK, 32 body joints can be detected or estimated from a single camera feed. The data for each joint include 3d coordinates (x, y, z) in the depth camera’s coordinate system, rotation matrix in quaternion (qw, qx,...
- 10 July 2023 [Publication] Unstuck in Metaverse: Persuasive User Navigation Using Automated Avatars
Mu, M., Dohan, M. “Unstuck in Metaverse: Persuasive User Navigation using Automated Avatars”, to appear in IEEE Communications Magazine, IEEE, 2023 Were you ever lost in a new place that you are visiting? What do you do when that happens? In an established and populous area, Google Maps or asking...
- 2 July 2023 Smart campus data visualisation “zoo”
[UPDATE] I stopped the AWS instance due to the cost. They are now “on-demand”. Finally got a bit of time to move the code and some sample data to a public server. The data are all real but not live. Also, I am using an old version of Highcharts.js. They are sitting on tiny t3.micro
- 29 June 2023 Treating mental illness in the comfort of an English cottage garden
The SIRIPP project team has made significant progress in our VR therapy project and successfully delivered our first VR prototype! It’s really amazing to see how things have come together. Developing a 3D VR game with professionally generated content and intuitive user interactivities is already ...
- 13 January 2023 Metaverse Lab – volumetric / motion capturing and streaming
I’ve led a successful Research Capital Fund at UON to help the university invest in key areas that can extend its research and innovation impact leading to the next REF submission. The Fund will support the first-phase development of a Metaverse Lab for health services, education, training, and i...